I'm expecting the new M3 Macs next month to lean really heavily into discussing the GPU advances and (hopefully) announce a lot more support from big studios to bring more games to the Mac. With the game porting toolkit already announced (and the results people are already getting just using it directly to run Windows games), it seems like Apple really could eat at least some portion of the gaming market by already having a handheld (phone), console (Apple TV), and gaming PC (Mac) ready to go in the next few years. It also makes me really interested to see where Apple is going with Apple TV and the Mac. Granted, they don't have Nintendo's games, and they don't have Steam's massive back catalogue, but looking forward it does make a dedicated handheld gaming system harder to justify, or at least makes the phone easier to justify if you're not buying both. This puts the iPhone up against devices like the Switch and Steam Deck for a lot of users. They didn't talk about it for very long, but that the phone is able to convincingly run AAA games, even at playable if not great frame-rates, is really impressive. They made a point of saying that the GPU had been completely ground-up re-designed, and I assume they're intending to keep scaling that up over the next few iterations. The most interesting part of this to me isn't the titanium or the camera (impressive as it looks), it's the GPU.
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